Alpha : uniquement en français
Une partie Une lecture

Envoie
ta game.

On lance un replay de ta partie, on l'étudie et on te montre comment t'améliorer.

Challenger
macro
objectifs
tempo
ganks
clears
Fer
Un verdict visuel et précis

Reçois une
analyse jungle
claire.

01Choisir une partie à analyser
Essaie gratuitement !
IX · Impactextrait
Aperçu
Un coach algorithmique entièrement codé par des humains, garanti sans IA.Un dashboard complet pour tout comprendre

Jungle Clear isn't endorsed by Riot Games and doesn't reflect the views or opinions of Riot Games or anyone officially involved in producing or managing Riot Games properties. Riot Games, and all associated properties are trademarks or registered trademarks of Riot Games, Inc.

II · Analysis preview

Here's what a real analysis looks like.

Ornn
Graves
Ahri
Kai'Sa
Braum
Jax
Viego
Syndra
Caitlyn
Nautilus
Ranked Solo · Victory · 24:18
Graves vs Viego
8/2/6
Jungle pathing7.2 / 10
Gank impact8.1 / 10
Objective control5.4 / 10
  • Optimal first clear (3:12)
    Red, blue, scuttle. Full HP, botlane invade possible.
  • !
    Mistimed recall at 6:30
    You miss the Herald at 8:00, worth 150 gold in items.
  • Bot invade without vision at 11:40
    No ward placed, face-check into tri-bush, 1 death, 320 gold gifted.

Every analysis breaks down into measurable axes with precise moments to review.

real card ↓
III · Why us

Why
us?

1

Beyond the stats

Because we don't answer the same need as stats sites. Sites like OP.GG or League of Graphs are great for quickly checking your performance, your champions, your builds, your history or the meta trends. On our side, we work on a different part of improvement: understanding your game. Where stats give you the big picture, our analysis leans on the replay to help you understand your decisions, your key mistakes and the moments that actually shaped the game.

2

A review mindset

Because we take after the logic of a coach's review. A human coach is still the reference for personalized, nuanced and interactive analysis. Our goal isn't to replace them, but to make part of that process more accessible day to day: watch the game, spot the turning points, analyze pathing, ganks, key deaths, objectives and macro choices. The idea is to give you structured feedback you can use as soon as your next games.

3

Regular & affordable

Because we make regular analysis more affordable. Having a human coach review every game can get expensive fast, especially if you want to improve over time. Our solution sits between classic stats and one-on-one coaching: a detailed analysis of your games, available regularly. That way you can spot your recurring mistakes, track your progress and keep human coaching for when you want deeper support.

V · The journal

The notebook, essays & takes.

May 26, 2026

Mental after five losses

Why tilt isn't a sign of weakness, and how to cut it before the sixth.

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Sed do eiusmod tempor incididunt ut labore et dolore magna aliqua.
By the editors
VI · The roadmap

Where we are, where we're going.

We ship today, we iterate tomorrow. Here is the current front line and the course ahead.

Currently

Game replay viewer

Shipped

Step-by-step replay of your game with timestamped key events, vision cycles and team positioning. You replay the match with a coach's eye.

Death analysis

In progress

Every death broken down: tactical context, trigger decision, possible alternative. Not a scoreboard, a real macro post-mortem.

You are here
Flowing
  • ·Interface refinements
  • ·Wording and translation fixes
  • ·Adjustments from your feedback
  • ·Site improvements
Major milestones ahead
I

Jungle pathing analysis

first camps

Analysis of your first 3-4 paths: time lost, actions landed, gap created versus the opponent. The measure of the first battle, the one fought in the camps.

II

Capitalization window

after the edge

After a kill, an objective or an enemy mistake: the right next move, the pressure to keep, the window's timing. Turn the edge into a snowball.

III

Fight analysis

visual

A graphic mini-breakdown of each fight with key moments marked. A visual aid to decode every engagement at a glance.

IV

Key moments

beyond deaths

Some plays carry major impact. We point out the invisible turning points: the ones that don't necessarily end in a kill but cost you the game.

V

Multi-game profile

trends

Your recurring patterns analyzed across dozens of games. Strengths to build on, weaknesses to fix, progress tracked week after week.

VI

Macro positioning

isolation

Distance to team relative to game state, risk level taken, overextend moments. Where you stand when you win, and when you lose.

VII

Unique statistics

invisible elsewhere

Death rate in ganks, invades, ally defenses. Time spent weakside vs strongside. Clear time. Pathing efficiency. Metrics you won't find on any other site.

VIII

Other roles, folded in

by preference order

Top, mid, adc, support: roles added by preference order, based on your votes. Macro reading tuned to each role, no micro-analysis. The levers, not the combos.

IX

New languages

spanish, chinese, korean

Support for new languages to open the atlas to new communities. We prioritize the regions with the largest speaker base.

X

Partnerships

influencers and pro coaches

Collaborations with influencers and professional coaches. Their feedback sharpens the algorithm, their audience discovers the atlas.

VII · Who we are

Humans,
not an AI.

1

Iterated game after game

It all started with a jungler who has been passionate since the game's beta, who reached Master but stagnated for a long time and wanted to better understand his own games. By analyzing his replays over and over, he had the idea for a simpler, clearer and more accessible tool to help players spot their real mistakes and improve more efficiently. Because between what you think you misplayed and what actually loses you the game, there's often a huge gap.

2

Measured, reproducible

Above all, this is the project of one passionate player, working alone, moving forward step by step, who wants to offer junglers the best analysis possible. The goal isn't to replace human coaching, but to make analysis more accessible, clearer and more regular, at a reasonable price. After every game, you get a structured read of your mistakes, your key decisions and your areas for improvement.

3

Written by humans

What guides me is a very hands-on approach. To avoid generic advice, I chose to work without generative AI for game analysis: I watch the replays, produce my own data, then cross-reference it with statistical and macro analysis. The goal is to give you feedback grounded in what actually happens in your games, to help you, too, become better.

Pricing
IX · Frequently asked

Still unsure? Read this.

No. Our analysis is a deterministic algorithm written by human coaches. No LLM, no chatbot. The rules are explicit and auditable.
X · Contact us

A word beats a bug.

A question, feedback, a partnership. Write us — we read everything.

Reach us directly
Or by email
contact@jungleclear.com

Jungle Clear isn't endorsed by Riot Games and doesn't reflect the views or opinions of Riot Games or anyone officially involved in producing or managing Riot Games properties. Riot Games, and all associated properties are trademarks or registered trademarks of Riot Games, Inc.

Jungle Clear